VR Artist

Virtual Reality Artist

3D Modeling, Texturing, and Animation

I am a VR Artist with extensive experience developing immersive virtual reality environments and assets. I am highly proficient in industry-standard software, including Maya, Substance Painter, and Unity for asset integration and optimization. Adept at utilizing Adobe Creative Cloud for graphic design and visual content creation, and skilled in Reaper and ProTools for sound design enhancement. I am committed to delivering high-quality visual experiences through collaboration and a strong understanding of game design principles. 

VR Titles

OneLab VR
Situated on the 4th floor of a fictitious building, OneLab VR encompasses a 50,000 square foot facility that is focused on clinical and public health laboratory training. OneLab VR includes 12 different laboratories, over 100 (and counting) laboratory-specific pieces of equipment, and a variety of accessibility, user customization, and multiplayer tools.

Meta Link: https://www.meta.com/experiences/4893799364063993/

LabTraining VR
This basic-level course is designed to enhance laboratory scientists' ability to identify how personal protective equipment (PPE) can help reduce the risk of exposure to hazardous materials, prevent transmission of infectious agents, and demonstrate how to don and doff PPE in the correct order to minimize contamination and potential exposures.

Steam Link: https://store.steampowered.com/app/1698290/LabTrainingVR_Personal_Protective_Equipment_Edition/

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